As we dicussed in the last article, Backgammon is a game of skill and pure luck. The goal is to shift your pieces safely around the board to your inside board and at the same time your opposition moves their chips toward their inner board in the opposing direction. With opposing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular techniques at specific instances. Here are the last 2 Backgammon tactics to round out your game.
The Priming Game Tactic
If the aim of the blocking strategy is to slow down the opponent to move their checkers, the Priming Game plan is to absolutely stop any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a damaged position if he/she at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your board. As soon as you’ve successfully built the prime to block the activity of the competitor, the competitor does not even get to toss the dice, that means you shift your checkers and toss the dice again. You’ll be a winner for sure.
The Back Game Plan
The goals of the Back Game technique and the Blocking Game plan are very similar – to harm your competitor’s positions hoping to boost your chances of winning, however the Back Game strategy utilizes different techniques to achieve that. The Back Game technique is often used when you’re far behind your opponent. To participate in Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to play in Backgammon seeing as it requires careful movement of your checkers and how the pieces are relocated is partially the result of the dice roll.
