In extraordinarily general terms, there are three chief strategies used. You must be able to hop between strategies almost instantly as the course of the match unfolds.
The Blockade
This is comprised of creating a 6-deep wall of checkers, or at a minimum as thick as you can manage, to lock in the opponent’s checkers that are on your 1-point. This is considered to be the most adequate tactic at the start of the match. You can create the wall anyplace within your 11-point and your two-point and then move it into your home board as the match advances.
The Blitz
This is comprised of locking your home board as quickly as as you can while keeping your challenger on the bar. For example, if your opponent rolls an early 2 and moves one checker from your 1-point to your 3-point and you then roll a 5-5, you can play 6/1 6/1 eight/three 8/3. Your competitor is now in big-time trouble since they have two pieces on the bar and you have locked half your inside board!
The Backgame
This tactic is where you have 2 or more pieces in your competitor’s home board. (An anchor spot is a point occupied by at a minimum two of your pieces.) It would be played when you are decidedly behind as it much improves your opportunities. The strongest locations for anchors are close to your competitor’s smaller points and also on abutting points or with a single point in between. Timing is crucial for an effectual backgame: besides, there is no point having 2 nice anchor spots and a solid wall in your own home board if you are then forced to break down this right away, while your opposer is getting their checkers home, considering that you don’t have any other additional pieces to shift! In this case, it’s better to have pieces on the bar so that you are able to maintain your position up till your competitor provides you an opportunity to hit, so it may be an excellent idea to attempt and get your opposer to hit them in this situation!
