The Basics of Backgammon Strategies – Part Two

As we dicussed in the previous article, Backgammon is a game of ability and luck. The aim is to move your pieces carefully around the board to your inner board and at the same time your opposing player shifts their pieces toward their inside board in the opposing direction. With opposing player pieces shifting in opposite directions there is going to be conflict and the need for specific strategies at specific instances. Here are the last 2 Backgammon strategies to complete your game.

The Priming Game Tactic

If the purpose of the blocking plan is to slow down the opponent to move her checkers, the Priming Game plan is to completely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if he at all tries to escape the wall. The ambush of the prime can be built anywhere between point 2 and point eleven in your half of the board. Once you have successfully assembled the prime to prevent the movement of your competitor, the opponent does not even get to roll the dice, and you move your chips and roll the dice again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game strategy are very similar – to hurt your competitor’s positions with hope to boost your odds of winning, however the Back Game tactic uses different tactics to achieve that. The Back Game plan is commonly employed when you are far behind your opponent. To compete in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to play in Backgammon seeing as it needs careful movement of your chips and how the pieces are relocated is partly the result of the dice toss.


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