The Basics of Backgammon Game Plans – Part 2

As we have dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to move your chips safely around the game board to your inside board and at the same time your opposing player moves their pieces toward their inside board in the opposing direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the requirement for particular tactics at specific times. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Strategy

If the aim of the blocking strategy is to slow down the opponent to move their checkers, the Priming Game tactic is to completely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if he/she at all attempts to leave the wall. The ambush of the prime can be built anywhere between point two and point 11 in your half of the board. Once you’ve successfully assembled the prime to block the movement of your competitor, your competitor does not even get a chance to toss the dice, that means you shift your checkers and toss the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game technique are similar – to hurt your competitor’s positions in hope to boost your chances of winning, however the Back Game tactic utilizes alternate tactics to achieve that. The Back Game technique is often utilized when you’re far behind your opponent. To compete in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it needs careful movement of your checkers and how the pieces are moved is partly the outcome of the dice roll.


Leave a Reply

You must be logged in to post a comment.

Search on this site:


Categories: