In extraordinarily simple terms, there are three chief techniques employed. You need to be able to hop between tactics almost instantly as the course of the match unfolds.
The Blockade
This involves assembling a 6-thick wall of checkers, or at a minimum as deep as you are able to manage, to lock in the competitor’s checkers that are located on your 1-point. This is deemed to be the most suitable strategy at the start of the match. You can assemble the wall anyplace within your 11-point and your 2-point and then shuffle it into your home board as the game progresses.
The Blitz
This consists of locking your home board as quickly as as you can while keeping your opposer on the bar. e.g., if your opposer rolls an early two and shifts one checker from your 1-point to your 3-point and you then toss a five-five, you will be able to play 6/1 six/one 8/3 eight/three. Your opposer is now in serious dire straits because they have 2 checkers on the bar and you have locked half your inner board!
The Backgame
This tactic is where you have 2 or more anchors in your competitor’s home board. (An anchor is a position occupied by at least 2 of your pieces.) It should be used when you are decidedly behind as it much improves your chances. The best locations for anchors are towards your competitor’s lower points and either on adjacent points or with a single point in between. Timing is essential for an effectual backgame: at the end of the day, there’s no point having two nice anchors and a complete wall in your own inner board if you are then required to break up this right away, while your opponent is getting their pieces home, considering that you do not have other spare checkers to move! In this case, it is better to have pieces on the bar so that you might maintain your position until your opponent provides you an opportunity to hit, so it may be a great idea to try and get your competitor to get them in this case!
