In exceptionally general terms, there are 3 fundamental tactics employed. You must be agile enough to switch strategies almost instantly as the course of the game unfolds.
The Blockade
This is composed of building a 6-deep wall of pieces, or at a minimum as thick as you are able to manage, to barricade in your competitor’s checkers that are located on your 1-point. This is deemed to be the most acceptable strategy at the start of the game. You can assemble the wall anywhere between your eleven-point and your 2-point and then shuffle it into your home board as the game progresses.
The Blitz
This is composed of closing your home board as quick as possible while keeping your competitor on the bar. i.e., if your opponent rolls an early 2 and shifts one checker from your one-point to your 3-point and you then toss a five-five, you will be able to play six/one 6/1 eight/three 8/3. Your opponent is then in serious difficulty seeing that they have two pieces on the bar and you have locked half your inner board!
The Backgame
This plan is where you have two or more anchors in your opponent’s inner board. (An anchor is a point occupied by at a minimum two of your pieces.) It should be used when you are significantly behind as it greatly improves your chances. The strongest places for anchors are near your competitor’s smaller points and also on adjoining points or with one point separating them. Timing is important for a competent backgame: besides, there’s no point having 2 nice anchors and a solid wall in your own home board if you are then required to dismantle this straight away, while your competitor is shifting their checkers home, seeing that you do not have any other spare pieces to move! In this situation, it’s better to have checkers on the bar so that you are able to preserve your position until your opponent gives you a chance to hit, so it will be a wonderful idea to attempt and get your challenger to get them in this case!
