As we have dicussed in the previous article, Backgammon is a game of skill and luck. The goal is to shift your chips safely around the board to your inner board and at the same time your opposition moves their pieces toward their inside board in the opposing direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the need for particular techniques at specific instances. Here are the last two Backgammon techniques to finish off your game.
The Priming Game Tactic
If the goal of the blocking plan is to slow down the opponent to move her chips, the Priming Game tactic is to completely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if he/she ever tries to escape the wall. The trap of the prime can be built anywhere between point two and point 11 in your half of the board. After you have successfully built the prime to stop the movement of your opponent, the competitor doesn’t even get a chance to toss the dice, and you shift your pieces and roll the dice yet again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game strategy are similar – to hurt your competitor’s positions in hope to improve your chances of winning, but the Back Game plan utilizes alternate techniques to achieve that. The Back Game tactic is generally used when you are far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to play in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partially the result of the dice roll.
