As we dicussed in the last article, Backgammon is a casino game of ability and pure luck. The goal is to shift your chips carefully around the board to your inner board while at the same time your opposing player shifts their chips toward their inner board in the opposing direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the need for specific tactics at particular times. Here are the last two Backgammon strategies to finish off your game.
The Priming Game Plan
If the aim of the blocking plan is to slow down the opponent to shift their checkers, the Priming Game strategy is to completely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a battered position if he/she ever tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your half of the board. As soon as you’ve successfully constructed the prime to prevent the movement of your opponent, your competitor doesn’t even get to roll the dice, that means you move your checkers and toss the dice again. You’ll be a winner for sure.
The Back Game Technique
The goals of the Back Game plan and the Blocking Game strategy are very similar – to harm your opponent’s positions with hope to improve your chances of succeeding, but the Back Game technique uses alternate tactics to achieve that. The Back Game technique is generally used when you are far behind your competitor. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to use in Backgammon seeing as it requires careful movement of your checkers and how the pieces are relocated is partially the result of the dice roll.
