The Basics of Backgammon Strategies – Part 2

As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to move your checkers carefully around the game board to your inside board while at the same time your opposition shifts their checkers toward their home board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for particular tactics at particular times. Here are the last two Backgammon plans to finish off your game.

The Priming Game Tactic

If the aim of the blocking tactic is to slow down the opponent to shift her checkers, the Priming Game tactic is to absolutely block any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if he at all attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point eleven in your board. Once you’ve successfully built the prime to stop the movement of your competitor, your competitor doesn’t even get to roll the dice, that means you move your pieces and roll the dice yet again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game strategy are similar – to hurt your opponent’s positions with hope to better your chances of winning, however the Back Game strategy relies on seperate techniques to achieve that. The Back Game plan is generally utilized when you are far behind your opponent. To play Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partially the result of the dice roll.


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