The Basics of Backgammon Tactics – Part 2

As we have dicussed in the previous article, Backgammon is a casino game of ability and good luck. The aim is to move your checkers carefully around the board to your home board while at the same time your opponent moves their chips toward their inside board in the opposing direction. With competing player pieces heading in opposite directions there is bound to be conflict and the requirement for specific strategies at specific times. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Strategy

If the goal of the blocking plan is to slow down the opponent to shift their chips, the Priming Game tactic is to absolutely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if she at all tries to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your half of the board. As soon as you have successfully assembled the prime to stop the movement of the competitor, your competitor does not even get to roll the dice, and you move your pieces and toss the dice again. You’ll be a winner for sure.

The Back Game Strategy

The aims of the Back Game plan and the Blocking Game strategy are similar – to hinder your opponent’s positions with hope to boost your chances of winning, however the Back Game technique relies on different techniques to achieve that. The Back Game technique is frequently employed when you are far behind your competitor. To compete in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partly the outcome of the dice roll.


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