The Basics of Backgammon Game Plans – Part Two

As we dicussed in the last article, Backgammon is a game of talent and pure luck. The aim is to shift your pieces safely around the game board to your inside board and at the same time your opponent moves their pieces toward their inner board in the opposing direction. With opposing player pieces moving in opposing directions there is bound to be conflict and the need for particular techniques at specific times. Here are the two final Backgammon tactics to complete your game.

The Priming Game Strategy

If the aim of the blocking tactic is to hamper the opponents ability to shift her pieces, the Priming Game plan is to absolutely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if he/she at all tries to leave the wall. The trap of the prime can be setup anywhere between point two and point eleven in your board. Once you have successfully built the prime to block the movement of the competitor, your competitor does not even get a chance to roll the dice, that means you move your chips and roll the dice again. You will be a winner for sure.

The Back Game Strategy

The aims of the Back Game plan and the Blocking Game plan are similar – to hurt your opponent’s positions in hope to improve your chances of winning, but the Back Game technique uses seperate techniques to do that. The Back Game plan is commonly used when you’re far behind your opponent. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to use in Backgammon seeing as it requires careful movement of your pieces and how the pieces are relocated is partly the result of the dice roll.


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