In astonishingly general terms, there are 3 main tactics used. You must be agile enough to switch strategies instantly as the course of the match unfolds.
The Blockade
This is comprised of building a 6-thick wall of pieces, or at a minimum as deep as you might manage, to lock in the opponent’s checkers that are on your 1-point. This is deemed to be the most acceptable tactic at the begining of the match. You can create the wall anyplace within your eleven-point and your two-point and then move it into your home board as the game advances.
The Blitz
This consists of closing your home board as fast as possible while keeping your challenger on the bar. e.g., if your challenger tosses an early 2 and moves one checker from your 1-point to your 3-point and you then toss a five-five, you will be able to play six/one 6/1 8/3 eight/three. Your competitor is then in serious calamity because they have 2 pieces on the bar and you have locked half your home board!
The Backgame
This plan is where you have 2 or more checkers in your opponent’s home board. (An anchor spot is a point occupied by at least 2 of your checkers.) It should be played when you are significantly behind as this action much improves your chances. The better locations for anchors are towards your opponent’s smaller points and either on adjacent points or with a single point separating them. Timing is critical for an effective backgame: besides, there’s no point having two nice anchor spots and a complete wall in your own inner board if you are then required to break up this right away, while your opponent is shifting their pieces home, owing to the fact that you don’t have any other spare checkers to shift! In this case, it is more favorable to have pieces on the bar so that you can preserve your position up until your opponent gives you a chance to hit, so it will be a wonderful idea to attempt and get your competitor to get them in this case!
