As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to shift your chips carefully around the board to your inner board and at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With competing player pieces shifting in opposite directions there is going to be conflict and the need for specific tactics at specific times. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Strategy
If the aim of the blocking plan is to slow down the opponent to shift their checkers, the Priming Game strategy is to completely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he ever tries to leave the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your half of the board. Once you’ve successfully built the prime to prevent the movement of the competitor, the opponent doesn’t even get to roll the dice, that means you move your chips and toss the dice yet again. You will win the game for sure.
The Back Game Plan
The objectives of the Back Game strategy and the Blocking Game technique are similar – to harm your competitor’s positions in hope to boost your chances of succeeding, however the Back Game technique uses seperate techniques to do that. The Back Game technique is generally used when you are far behind your competitor. To participate in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the pieces are moved is partly the result of the dice toss.
