In exceptionally simple terms, there are 3 basic strategies used. You must be agile enough to switch strategies quickly as the course of the game unfolds.
The Blockade
This comprises of assembling a 6-deep wall of checkers, or at a minimum as thick as you are able to achieve, to barricade in the competitor’s checkers that are on your 1-point. This is considered to be the most adequate strategy at the begining of the game. You can assemble the wall anywhere within your eleven-point and your 2-point and then move it into your home board as the game continues.
The Blitz
This involves closing your home board as quickly as as you can while keeping your opposer on the bar. i.e., if your opponent rolls an early two and shifts one checker from your 1-point to your three-point and you then toss a 5-5, you will be able to play six/one 6/1 8/3 eight/three. Your opponent is now in big-time calamity since they have two checkers on the bar and you have closed half your inside board!
The Backgame
This plan is where you have 2 or higher anchors in your competitor’s home board. (An anchor spot is a position occupied by at least two of your pieces.) It should be used when you are decidedly behind as this strategy much improves your circumstances. The strongest places for anchor spots are close to your opponent’s smaller points and also on adjoining points or with a single point separating them. Timing is essential for a powerful backgame: after all, there is no point having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break up this straight away, while your opposer is getting their checkers home, seeing that you don’t have any other extra checkers to shift! In this case, it is better to have checkers on the bar so that you can preserve your position until your opponent provides you a chance to hit, so it will be a wonderful idea to attempt and get your competitor to get them in this situation!
