As we dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to move your pieces safely around the game board to your home board while at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With opposing player chips moving in opposing directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the 2 final Backgammon techniques to finish off your game.
The Priming Game Strategy
If the goal of the blocking tactic is to hamper the opponents ability to shift their checkers, the Priming Game plan is to completely barricade any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if he ever attempts to leave the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your board. After you’ve successfully built the prime to prevent the activity of the opponent, the competitor does not even get to roll the dice, that means you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The goals of the Back Game plan and the Blocking Game plan are similar – to hinder your competitor’s positions with hope to boost your chances of winning, but the Back Game technique relies on different techniques to achieve that. The Back Game plan is generally used when you are far behind your competitor. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to employ in Backgammon seeing as it needs careful movement of your chips and how the checkers are relocated is partly the outcome of the dice toss.
