Backgammon – 3 General Plans

In astonishingly simple terms, there are 3 main techniques employed. You must be able to switch techniques instantly as the course of the match unfolds.

The Blockade

This comprises of creating a 6-deep wall of checkers, or at least as thick as you can achieve, to lock in your opponent’s pieces that are on your 1-point. This is judged to be the most acceptable tactic at the start of the game. You can assemble the wall anyplace between your 11-point and your 2-point and then shift it into your home board as the match progresses.

The Blitz

This consists of closing your home board as quick as as you can while keeping your opposer on the bar. i.e., if your opposer tosses an early two and moves one piece from your 1-point to your three-point and you then roll a five-five, you are able to play six/one 6/1 8/3 eight/three. Your opposer is then in serious trouble taking into account that they have 2 checkers on the bar and you have locked half your inside board!

The Backgame

This strategy is where you have two or higher anchors in your competitor’s home board. (An anchor is a point filled by at least two of your checkers.) It would be used when you are decidedly behind as this strategy greatly improves your chances. The strongest areas for anchors are near your competitor’s lower points and also on adjacent points or with one point separating them. Timing is essential for an effectual backgame: besides, there is no point having two nice anchor spots and a complete wall in your own inner board if you are then forced to dismantle this straight away, while your opposer is shifting their checkers home, seeing that you don’t have any other additional pieces to move! In this case, it’s better to have checkers on the bar so that you are able to maintain your position until your challenger gives you a chance to hit, so it can be a good idea to try and get your challenger to hit them in this situation!


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