As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to shift your checkers safely around the game board to your inside board and at the same time your opposing player shifts their checkers toward their inside board in the opposing direction. With competing player chips heading in opposite directions there is going to be conflict and the need for particular techniques at particular times. Here are the two final Backgammon tactics to round out your game.
The Priming Game Strategy
If the purpose of the blocking plan is to slow down the opponent to shift his pieces, the Priming Game plan is to completely block any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if she ever attempts to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your board. Once you’ve successfully assembled the prime to block the movement of the competitor, the competitor does not even get to toss the dice, that means you move your chips and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game technique and the Blocking Game tactic are similar – to hinder your competitor’s positions with hope to improve your odds of succeeding, however the Back Game tactic relies on seperate tactics to do that. The Back Game technique is frequently employed when you’re far behind your competitor. To compete in Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partly the outcome of the dice roll.
