In exceptionally general terms, there are 3 fundamental tactics employed. You must be able to switch tactics quickly as the course of the match unfolds.
The Blockade
This involves assembling a 6-deep wall of pieces, or at a minimum as deep as you can achieve, to block in your competitor’s checkers that are located on your 1-point. This is judged to be the most suitable strategy at the start of the game. You can assemble the wall anyplace between your eleven-point and your two-point and then shuffle it into your home board as the game progresses.
The Blitz
This is comprised of locking your home board as quickly as as you can while keeping your competitor on the bar. i.e., if your opposer rolls an early 2 and shifts one checker from your 1-point to your three-point and you then roll a five-five, you are able to play 6/1 six/one 8/3 eight/three. Your opposer is then in serious difficulty taking into account that they have two checkers on the bar and you have closed half your inner board!
The Backgame
This course of action is where you have two or higher pieces in your competitor’s inner board. (An anchor is a point consisting of at least 2 of your pieces.) It should be used when you are extremely behind as this plan greatly improves your circumstances. The best locations for anchor spots are near your competitor’s smaller points and either on adjacent points or with one point in between. Timing is essential for an powerful backgame: after all, there’s no point having two nice anchor spots and a complete wall in your own home board if you are then forced to break apart this right away, while your opposer is getting their checkers home, because you do not have other extra checkers to move! In this case, it’s more favorable to have checkers on the bar so that you can maintain your position up till your opposer provides you a opportunity to hit, so it can be a wonderful idea to attempt and get your competitorto hit them in this case!
